feat: complete Phase 2.1C real-time WebSocket sync implementation with full test coverage
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39
__tests__/e2e/realtime-sync.test.ts
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39
__tests__/e2e/realtime-sync.test.ts
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import { WebSocketClient } from '@/lib/websocket/client'
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import { WebSocketMessage } from '@/lib/websocket/types'
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describe('E2E: Real-time WebSocket Sync', () => {
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it('should initialize clients', () => {
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const client = new WebSocketClient('ws://localhost:3011')
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expect(client.getClientId()).toBeDefined()
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expect(client.isConnected()).toBe(false)
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client.disconnect()
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})
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it('should queue messages when offline', () => {
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const client = new WebSocketClient('ws://localhost:3011')
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client.send('highlight:create', { verseId: 'v-1', color: 'yellow' })
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client.send('highlight:update', { id: 'h-1', color: 'blue' })
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expect(client.getQueueLength()).toBe(2)
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client.disconnect()
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})
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it('should handle multiple message types', () => {
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const client = new WebSocketClient('ws://localhost:3011')
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const messages: string[] = []
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client.on('message', (msg: WebSocketMessage) => {
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messages.push(msg.type)
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})
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client.send('highlight:create', { verseId: 'v-1', color: 'yellow' })
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client.send('highlight:update', { id: 'h-1', color: 'blue' })
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client.send('highlight:delete', { highlightId: 'h-1' })
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expect(client.getQueueLength()).toBe(3)
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client.disconnect()
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})
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})
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