Files
Andrei 58f8093689 Rebrand from 'Redirect Intelligence v2' to 'URL Tracker Tool V2' throughout UI
- Updated all component headers and documentation
- Changed navbar and footer branding
- Updated homepage hero badge
- Modified page title in index.html
- Simplified footer text to 'Built with ❤️'
- Consistent V2 capitalization across all references
2025-08-19 19:12:23 +00:00

132 lines
6.9 KiB
TypeScript

/**
* Includes all the scripts needed by the queue and jobs.
*/
/// <reference types="node" />
import { JobJson, JobJsonRaw, MinimalJob, MoveToWaitingChildrenOpts, ParentOpts, RedisClient, KeepJobs } from '../interfaces';
import { JobState, JobType, FinishedStatus, FinishedPropValAttribute, MinimalQueue, RedisJobOptions } from '../types';
import { ChainableCommander } from 'ioredis';
export type JobData = [JobJsonRaw | number, string?];
export declare class Scripts {
protected queue: MinimalQueue;
protected version: string;
moveToFinishedKeys: (string | undefined)[];
constructor(queue: MinimalQueue);
execCommand(client: RedisClient | ChainableCommander, commandName: string, args: any[]): any;
isJobInList(listKey: string, jobId: string): Promise<boolean>;
private addDelayedJob;
private addPrioritizedJob;
private addParentJob;
addJob(client: RedisClient, job: JobJson, opts: RedisJobOptions, jobId: string, parentOpts?: ParentOpts): Promise<string>;
pause(pause: boolean): Promise<void>;
private removeRepeatableArgs;
removeRepeatable(repeatJobId: string, repeatJobKey: string): Promise<number>;
remove(jobId: string, removeChildren: boolean): Promise<number>;
extendLock(jobId: string, token: string, duration: number, client?: RedisClient | ChainableCommander): Promise<number>;
updateData<T = any, R = any, N extends string = string>(job: MinimalJob<T, R, N>, data: T): Promise<void>;
updateProgress<T = any, R = any, N extends string = string>(jobId: string, progress: number | object): Promise<void>;
protected moveToFinishedArgs<T = any, R = any, N extends string = string>(job: MinimalJob<T, R, N>, val: any, propVal: FinishedPropValAttribute, shouldRemove: undefined | boolean | number | KeepJobs, target: FinishedStatus, token: string, timestamp: number, fetchNext?: boolean): (string | number | boolean | Buffer)[];
protected getKeepJobs(shouldRemove: undefined | boolean | number | KeepJobs, workerKeepJobs: undefined | KeepJobs): KeepJobs;
moveToFinished(jobId: string, args: (string | number | boolean | Buffer)[]): Promise<any[]>;
finishedErrors(code: number, jobId: string, command: string, state?: string): Error;
private drainArgs;
drain(delayed: boolean): Promise<void>;
private getRangesArgs;
getRanges(types: JobType[], start?: number, end?: number, asc?: boolean): Promise<[string][]>;
private getCountsArgs;
getCounts(types: JobType[]): Promise<number[]>;
moveToCompletedArgs<T = any, R = any, N extends string = string>(job: MinimalJob<T, R, N>, returnvalue: R, removeOnComplete: boolean | number | KeepJobs, token: string, fetchNext?: boolean): (string | number | boolean | Buffer)[];
moveToFailedArgs<T = any, R = any, N extends string = string>(job: MinimalJob<T, R, N>, failedReason: string, removeOnFailed: boolean | number | KeepJobs, token: string, fetchNext?: boolean): (string | number | boolean | Buffer)[];
isFinished(jobId: string, returnValue?: boolean): Promise<number | [number, string]>;
getState(jobId: string): Promise<JobState | 'unknown'>;
changeDelay(jobId: string, delay: number): Promise<void>;
private changeDelayArgs;
changePriority(jobId: string, priority?: number, lifo?: boolean): Promise<void>;
private changePriorityArgs;
moveToDelayedArgs(jobId: string, timestamp: number, token: string, delay: number): (string | number)[];
saveStacktraceArgs(jobId: string, stacktrace: string, failedReason: string): string[];
moveToWaitingChildrenArgs(jobId: string, token: string, opts?: MoveToWaitingChildrenOpts): string[];
moveToDelayed(jobId: string, timestamp: number, delay: number, token?: string): Promise<void>;
/**
* Move parent job to waiting-children state.
*
* @returns true if job is successfully moved, false if there are pending dependencies.
* @throws JobNotExist
* This exception is thrown if jobId is missing.
* @throws JobLockNotExist
* This exception is thrown if job lock is missing.
* @throws JobNotInState
* This exception is thrown if job is not in active state.
*/
moveToWaitingChildren(jobId: string, token: string, opts?: MoveToWaitingChildrenOpts): Promise<boolean>;
/**
* Remove jobs in a specific state.
*
* @returns Id jobs from the deleted records.
*/
cleanJobsInSet(set: string, timestamp: number, limit?: number): Promise<string[]>;
retryJobArgs(jobId: string, lifo: boolean, token: string): (string | number)[];
protected moveJobsToWaitArgs(state: FinishedStatus | 'delayed', count: number, timestamp: number): (string | number)[];
retryJobs(state?: FinishedStatus, count?: number, timestamp?: number): Promise<number>;
promoteJobs(count?: number): Promise<number>;
/**
* Attempts to reprocess a job
*
* @param job -
* @param state - The expected job state. If the job is not found
* on the provided state, then it's not reprocessed. Supported states: 'failed', 'completed'
*
* @returns Returns a promise that evaluates to a return code:
* 1 means the operation was a success
* 0 means the job does not exist
* -1 means the job is currently locked and can't be retried.
* -2 means the job was not found in the expected set
*/
reprocessJob<T = any, R = any, N extends string = string>(job: MinimalJob<T, R, N>, state: 'failed' | 'completed'): Promise<void>;
moveToActive(client: RedisClient, token: string, jobId?: string): Promise<any[]>;
promote(jobId: string): Promise<void>;
/**
* Looks for unlocked jobs in the active queue.
*
* The job was being worked on, but the worker process died and it failed to renew the lock.
* We call these jobs 'stalled'. This is the most common case. We resolve these by moving them
* back to wait to be re-processed. To prevent jobs from cycling endlessly between active and wait,
* (e.g. if the job handler keeps crashing),
* we limit the number stalled job recoveries to settings.maxStalledCount.
*/
moveStalledJobsToWait(): Promise<[string[], string[]]>;
/**
* Moves a job back from Active to Wait.
* This script is used when a job has been manually rate limited and needs
* to be moved back to wait from active status.
*
* @param client - Redis client
* @param jobId - Job id
* @returns
*/
moveJobFromActiveToWait(jobId: string, token: string): Promise<any>;
obliterate(opts: {
force: boolean;
count: number;
}): Promise<number>;
/**
* Paginate a set or hash keys.
* @param opts
*
*/
paginate(key: string, opts: {
start: number;
end: number;
fetchJobs?: boolean;
}): Promise<{
cursor: string;
items: {
id: string;
v?: any;
err?: string;
}[];
total: number;
jobs?: JobJsonRaw[];
}>;
}
export declare function raw2NextJobData(raw: any[]): any[];