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url_tracker_tool/node_modules/bullmq/dist/esm/classes/queue-events.d.ts
Andrei 58f8093689 Rebrand from 'Redirect Intelligence v2' to 'URL Tracker Tool V2' throughout UI
- Updated all component headers and documentation
- Changed navbar and footer branding
- Updated homepage hero badge
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- Simplified footer text to 'Built with ❤️'
- Consistent V2 capitalization across all references
2025-08-19 19:12:23 +00:00

180 lines
5.3 KiB
TypeScript

import { IoredisListener, QueueEventsOptions } from '../interfaces';
import { QueueBase } from './queue-base';
import { RedisConnection } from './redis-connection';
export interface QueueEventsListener extends IoredisListener {
/**
* Listen to 'active' event.
*
* This event is triggered when a job enters the 'active' state.
*/
active: (args: {
jobId: string;
prev?: string;
}, id: string) => void;
/**
* Listen to 'added' event.
*
* This event is triggered when a job is created.
*/
added: (args: {
jobId: string;
name: string;
}, id: string) => void;
/**
* Listen to 'cleaned' event.
*
* This event is triggered when a cleaned method is triggered.
*/
cleaned: (args: {
count: string;
}, id: string) => void;
/**
* Listen to 'completed' event.
*
* This event is triggered when a job has successfully completed.
*/
completed: (args: {
jobId: string;
returnvalue: string;
prev?: string;
}, id: string) => void;
/**
* Listen to 'delayed' event.
*
* This event is triggered when a job is delayed.
*/
delayed: (args: {
jobId: string;
delay: number;
}, id: string) => void;
/**
* Listen to 'drained' event.
*
* This event is triggered when the queue has drained the waiting list.
* Note that there could still be delayed jobs waiting their timers to expire
* and this event will still be triggered as long as the waiting list has emptied.
*/
drained: (id: string) => void;
/**
* Listen to 'duplicated' event.
*
* This event is triggered when a job is not created because it already exist.
*/
duplicated: (args: {
jobId: string;
}, id: string) => void;
/**
* Listen to 'error' event.
*
* This event is triggered when an exception is thrown.
*/
error: (args: Error) => void;
/**
* Listen to 'failed' event.
*
* This event is triggered when a job has thrown an exception.
*/
failed: (args: {
jobId: string;
failedReason: string;
prev?: string;
}, id: string) => void;
/**
* Listen to 'paused' event.
*
* This event is triggered when a queue is paused.
*/
paused: (args: {}, id: string) => void;
/**
* Listen to 'progress' event.
*
* This event is triggered when a job updates it progress, i.e. the
* Job##updateProgress() method is called. This is useful to notify
* progress or any other data from within a processor to the rest of the
* world.
*/
progress: (args: {
jobId: string;
data: number | object;
}, id: string) => void;
/**
* Listen to 'removed' event.
*
* This event is triggered when a job has been manually
* removed from the queue.
*/
removed: (args: {
jobId: string;
prev: string;
}, id: string) => void;
/**
* Listen to 'resumed' event.
*
* This event is triggered when a queue is resumed.
*/
resumed: (args: {}, id: string) => void;
/**
* Listen to 'retries-exhausted' event.
*
* This event is triggered when a job has retried the maximum attempts.
*/
'retries-exhausted': (args: {
jobId: string;
attemptsMade: string;
}, id: string) => void;
/**
* Listen to 'stalled' event.
*
* This event is triggered when a job has been moved from 'active' back
* to 'waiting'/'failed' due to the processor not being able to renew
* the lock on the said job.
*/
stalled: (args: {
jobId: string;
}, id: string) => void;
/**
* Listen to 'waiting' event.
*
* This event is triggered when a job enters the 'waiting' state.
*/
waiting: (args: {
jobId: string;
prev?: string;
}, id: string) => void;
/**
* Listen to 'waiting-children' event.
*
* This event is triggered when a job enters the 'waiting-children' state.
*/
'waiting-children': (args: {
jobId: string;
}, id: string) => void;
}
/**
* The QueueEvents class is used for listening to the global events
* emitted by a given queue.
*
* This class requires a dedicated redis connection.
*
*/
export declare class QueueEvents extends QueueBase {
private running;
constructor(name: string, { connection, autorun, ...opts }?: QueueEventsOptions, Connection?: typeof RedisConnection);
emit<U extends keyof QueueEventsListener>(event: U, ...args: Parameters<QueueEventsListener[U]>): boolean;
off<U extends keyof QueueEventsListener>(eventName: U, listener: QueueEventsListener[U]): this;
on<U extends keyof QueueEventsListener>(event: U, listener: QueueEventsListener[U]): this;
once<U extends keyof QueueEventsListener>(event: U, listener: QueueEventsListener[U]): this;
/**
* Manually starts running the event consumming loop. This shall be used if you do not
* use the default "autorun" option on the constructor.
*/
run(): Promise<void>;
private consumeEvents;
/**
* Stops consuming events and close the underlying Redis connection if necessary.
*
* @returns
*/
close(): Promise<void>;
}