- Updated all component headers and documentation
- Changed navbar and footer branding
- Updated homepage hero badge
- Modified page title in index.html
- Simplified footer text to 'Built with ❤️'
- Consistent V2 capitalization across all references
2.8 KiB
2.8 KiB
Changelog
Framesync adheres to Semantic Versioning.
[6.1.2] 2022-08-15
Update
tslibandtypescript.
[6.1.1] 2022-08-10
Update
- Adding
typestoexportsfield.
[6.1.0] 2021-11-24
Update
- Updating
tslib.
[6.0.1] 2021-10-22
Fixed
- Fixing bug where
flushSyncbeing called from an existing process would boot keep-alive processes off the thread.
[6.0.0] 2021-09-23
Fixed
- Fixing
exportsandmoduleinpackage.json. This will break (unsupported) direct file imports.
[5.3.0] 2021-03-30
Added
- Adding
flushSyncAPI for manual flushing of job queues.
[5.2.3] 2021-03-19
Fixed
- Fixing
mainentry point.
[5.2.2] 2021-03-19
Fixed
- Fixing
mainentry point.
[5.2.1] 2021-03-19
Added
- Adding
exportstopackage.json.
Updated
tslibto latest.
[5.2.0] 2021-03-01
Fixed
- Unbundling ES code to facilitate code-splitting in Webpack.
[5.1.0] 2021-02-22
Fixed
- Adding polyfill for
performance.nowfor better compatibility with Node environments.
[5.0.0] 2021-01-01
Changed
- Using
performance.nowto measure polyfilled elapsed time.
[4.1.0] 2020-8-24
Added
preRenderstep.
[4.0.2] 2019-02-05
Fixed
- Fixing rescheduling keepAlive method.
[4.0.1] 2018-09-24
Changed
- Updated README.
[4.0.0] 2018-09-24
Changed
- New API.
onFrameUpdate(callback, immediate)->sync.update(callback, keepAlive, immediate)cancelOnFrameUpdate(callback)->cancelSync.update(callback)
Added
keepAliveparameter.
[3.1.9] 2018-05-16
Fixed
- Fixing Rollup config.
[3.1.8] 2018-05-13
Added
- Rollup support for outputting ES modules and UMD bundles.
[3.1.7] 2018-01-04
Fixed
- Fixing illegal invocation errors.
[3.1.6] 2018-01-04
Changed
- Using previous frame duration as default duration (for instance between active cycles).
[3.1.5] 2018-01-04
Changed
- Cleaning polyfill.
[3.1.4] 2018-01-04
Changed
- Max permitted time elapsed is now 40ms to permit 30fps max.
- When
startRenderLoopis fired, and the loop is not active, we set a newcurrentTime.
[3.1.3] 2017-11-08
Fixed
- Actually pointing to new declaration file.
[3.1.2] 2017-11-08
Fixed
- Pointing to new declaration file.
[3.1.1] 2017-11-08
Fixed
- Automatically exporting declaration file.
[3.1.0] 2017-11-08
Added
- Added optional
trueflag toschedule. This will schedule a job to run at the end of the current frame step.
[3.0.0] 2017-08-28
currentFrameTimestampbecomescurrentFrameTimefor symmetry withcurrentTime.
[2.0.1] 2017-08-26
Added
- Changelog and Readme.
[2.0.0] 2017-08-26
Added
- First publish.